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About Me
Hi, I’m a 3D artist specializing in architectural visualization. I create high-quality, realistic exterior renders that help architects, designers, and developers bring their ideas to life.
My focus is on making visuals that don’t just look good but also tell a story—whether it’s a modern home, a commercial space, or an urban landscape. I pay close attention to detail, lighting, and textures to ensure every project stands out.
If you need stunning 3D visuals for your project, let’s work together!

Software Skills

Autodesk
3Ds Max


Autodesk
Maya
Corona Renderer


Adobe
Photoshop
V-Ray


Forest Pack
Autodesk
Autocad

Archicad
Work Experience
Jul 2024 - Present
Role: 3D Artist
Company: BT Architects
I work as a 3D artist in an architecture firm, where I created exterior visualizations for ongoing projects. I was responsible for modeling, texturing, lighting, and rendering—helping bring the designs to life for presentations and client reviews.
Aug 2021 - Present
Role: Freelance 3D Artist
Company: Upwork
As a freelance 3D artist, I create architectural visualizations for clients—mostly exterior renders. I handle everything from modeling to lighting and rendering, making sure the final visuals look clean and realistic. I’ve worked with clients from different countries and always aim to deliver high-quality work on time.
Sep 2020 - Feb 2021
Role: Engineer Intern
Company: Anagi Construction
Even though engineering wasn’t my main field, I took this internship because it was related and I wanted to learn more. I got to see how things work on the technical side, helped with small tasks, and gained useful experience that complements my architectural background.
Jul 2018 - Sep 2018
Role: Architectural Intern
Company: Orbi Group
During my architecture internship, I helped the team by making basic drawings and 3D models. I worked on visualizing ideas, creating simple design drafts, and supporting the workflow wherever needed.
Education
Jul 2018 - Sep 2018
Faculty: CGI For Films
School: Think Tank Training Center
Sep 2017 - Jul 2021
Faculty: Architecture
School: Georgian Technical University
I studied CGI for films at Think Tank Training Centre, where I focused on creating detailed 3D environments. The course helped me build strong skills in modeling, texturing, and scene development for cinematic projects.
I studied architecture, where I learned the fundamentals of design, construction, and spatial planning. It gave me a solid foundation that I still build on in my 3D work today.
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